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Cheat CodesNote: The following procedures involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the 'diff_easy.cfg', 'diff_normal.cfg', or 'diff_hard.cfg' file in the 'crysisgameconfig' directory to enable cheat mode and the console window on the Easy, Normal, or Hard difficulty. Add the line 'con_restricted = 0' to the file, then press ~ while playing the game to display the console window. Enter one of the following codes to activate the corresponding cheat function. Alternately, add one of the following codes to the 'diff_easy.cfg', 'diff_normal.cfg', or 'diff_hard.cfg' file in the 'crysisgameconfig' directory to activate the corresponding cheat function.
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Result | Cheat Code |
God mode | g_godMode = 1 |
Infinite ammunition | i_unlimitedammo = 1 |
Toggle vehicle invincibility | v_goliathmode = [0 or 1] |
No weapon limit | i_noweaponlimit = 1 |
No energy loss | g_suitCloakEnergyDrainAdjuster = 0 |
No energy cost | g_suitRecoilEnergyCost = 0 |
Extra health | g_playerHealthValue = 900.0 |
Instant health regen | g_playerSuitArmorModeHealthRegenTime = 0 |
Instant health regen while moving | g_playerSuitArmorModeHealthRegenTimeMoving = 0 |
Instant energy | g_playerSuitEnergyRechargeTimeArmor = 0 |
Instant energy while moving | g_playerSuitEnergyRechargeTimeArmorMoving = 0 |
More armor points | g_suitArmorHealthValue = 900.0 |
Run faster | g_suitSpeedMult = 2.85 |
Infinite nightvision | hud_nightVisionConsumption = 0 |
Spawn indicated item | i_giveitem [item name] |
Set health regen time to 0 | g_playerSuitHealthRegenTime = 0 |
Set regen time while walking to 0 | g_playerSuitHealthRegenTimeMoving = 0 |
Set difficulty, '1' is easy, '4' is most difficult | g_difficultyLevel = 1 |
AI ignores player | ai_IgnorePlayer = 1 |
No waiting until regen starts | g_playerSuitHealthRegenDelay = 0 |
Set energy regen time to 0 | g_playerSuitEnergyRechargeTime = 0 |
Do not wait until energy regen starts | g_playerSuitEnergyRechargeDelay = 0 |
Speed suit never runs out of energy | g_suitSpeedEnergyConsumption = 1 |
Rate at which time passes; '1' is default | time_scale = [number] |
Toggle melee attacks while sprinting | g_meleeWhileSprinting = [0 or 1] |
Fall speed in meters/second that causes death; '13.7' is default | pl_fallDamage_SpeedFatal = [number] |
Maximum speed in meters/second at which you take no damage; '8' is default | pl_fallDamage_SpeedSafe = [number] |
Set swim speed; '4' is default | pl_swimBaseSpeed = [number] |
Set speed at which you jump out of water; '1' is default | pl_swimJumpSpeedBaseMul = [number] |
Walking movement speed; '1' is default | g_walkmultiplier = [number] |
Multiplies punch strength by this factor; '1' is default | cl_strengthscale = [number] |
Koreans speak in Korean | ai_UseAlternativeReadability = 0 |
Toggle frame rate display | r_displayinfo = [0 or 1] |
Start the game with the '-DEVMODE' command line parameter. Then while playing the game, press one of the following keys to activate the corresponding cheat function:
Result | |
Toggle first and third person view | |
Jump to next checkpoint | |
Toggle fly and ghost modes | |
Jump to previous checkpoint | |
Get missile launcher, shotgun, alien MOAC | |
Infinite ammunition | |
Debug menu |
Use one of the following case-sensitive values with the 'i_giveitem [item name]' code to spawn the corresponding item:
Item | Item code |
Anti-vehicle mine | AVMine |
Assault scope | AssaultScope |
C4 and detonator | C4 |
Claymore | Claymore |
Flashbang grenade | FlashbangGrenade |
Gauss rifle | GaussRifle |
Grenade | FragGrenade |
Grenade launcher for rifles | GrenadeLauncher |
Korean rifle | FY71 |
Laser aiming module for rifles | LAMRifle |
Minigun | Hurricane |
Pistol | SOCOM |
Precision sniper rifle | DSG1 |
Rocket launcher | LAW |
Shotgun | Shotgun |
Smoke grenade | SmokeGrenade |
Sniper scope | SniperScope |
Standard U.S. rifle | SCAR |
Submachine gun | SMG |
Tac gun | TACGun |
To start the game without the introduction videos, rename the following files in the 'CrysisGameLocalizedVideo' directory: 'Trailer_NVidia.sfd', 'Trailer_Intel.sfd', 'Trailer_EA.sfd', 'Trailer_CrytekC.sfd', and 'Trailer_Crytek.sfd'.
Defeating Alien TroopersUse the following trick to kill Alien Troopers without shooting. When the Alien Troopers jump in the air and levitate shortly doing nothing, they are about to charge at you, which may kill you in one hit. When they do this, move out of the way. When they charge and miss, there will be a moment where they are idle. Run up to them, grab, and throw them. This may be slightly difficult at certain angles. The moment you throw them they will die. Note: This was done on the Easy difficulty setting.
Defeating KPA soldiersWhen you attack while in Cloak mode, you instantly lose all your energy. Instead, enable Armor mode (not Strength mode as this takes up energy when you attack), quickly shoot a soldier in the head, then go back to Cloak mode. They will not see you, and you will still have all your energy (you may even gain 1 to 3%). While you are transitioning to Armor mode, you will have a few seconds where you are still invisible to the enemy, which allows you to adjust if you are sniping. Even if you reach your time limit where you are invisible after turning off Cloak mode, you can still shoot around and might get away with not being seen as they sometimes panic and move around too much to notice you. You can use this to stay in a stationary location the A.I. does not touch and easily take out a large group, such as the area directly below a watch tower.
The EC further said that candidates will have to submit details of their social media account (if any) at the time of filing of nominations.
Updated: Mar 11, 2019, 08.41 PM IST
The model code of conduct and its pre-certified political advertisement rules will apply to the social media as well.
Chief election commissioner Sunil Arora said all major social media platforms — Facebook, Twitter, Google, WhatsApp and Share Chat — are committed to accepting only pre-certified political advertisements, sharing expenditure on it with the Election Commission (EC) and adhering to the “silence period” that comes into effect 48 hours before the polls. “All the provisions of model code of conduct shall also apply to the content being posted on the social media by candidates and political parties,” the EC said as it announced the 2019 Lok Sabha poll schedule. The EC has also decided to bring the bulk SMSes/Voice messages on phone and election campaigning through social media under the purview of precertification of election advertisements, just like electronic and radio advertisements.
The district and state-level media certification and monitoring committees, which vets all electronic and radio advertisements during the model code period, will now also have a social media expert on board to ensure that such campaign materials do not slip in without scrutiny.
The EC further said that candidates will have to submit details of their social media account (if any) at the time of filing of nominations. The expenditure incurred on social media campaigning by them will be included within their limit of election expenditure, the poll body said.
Even payments made to internet companies and websites for carrying advertisements and campaignrelated operational expenditure on making creative content, salaries and wages paid to the workers employed to maintain their social media account, will have to be accounted for with the EC.
The election expenditure ceiling is largely Rs 70 lakh for candidates contesting Lok Sabha elections, except in Arunachal Pradesh, Goa and Sikkim where it is Rs 54 lakh.
Chief election commissioner Sunil Arora said all major social media platforms — Facebook, Twitter, Google, WhatsApp and Share Chat — are committed to accepting only pre-certified political advertisements, sharing expenditure on it with the Election Commission (EC) and adhering to the “silence period” that comes into effect 48 hours before the polls. “All the provisions of model code of conduct shall also apply to the content being posted on the social media by candidates and political parties,” the EC said as it announced the 2019 Lok Sabha poll schedule. The EC has also decided to bring the bulk SMSes/Voice messages on phone and election campaigning through social media under the purview of precertification of election advertisements, just like electronic and radio advertisements.
The district and state-level media certification and monitoring committees, which vets all electronic and radio advertisements during the model code period, will now also have a social media expert on board to ensure that such campaign materials do not slip in without scrutiny.
The EC further said that candidates will have to submit details of their social media account (if any) at the time of filing of nominations. The expenditure incurred on social media campaigning by them will be included within their limit of election expenditure, the poll body said.
Even payments made to internet companies and websites for carrying advertisements and campaignrelated operational expenditure on making creative content, salaries and wages paid to the workers employed to maintain their social media account, will have to be accounted for with the EC.
The election expenditure ceiling is largely Rs 70 lakh for candidates contesting Lok Sabha elections, except in Arunachal Pradesh, Goa and Sikkim where it is Rs 54 lakh.
In Video: Model code, political advertisement rules will apply to social media too